Unlike all the other districts in Stormhelm, Gray’s residents mostly stay to themselves and are genuinely well-behaved. Of course, most of those residents are dead. Gray District holds four tiny wards: Gold ward, Everyman ward, Potter’s ward, and Sepulcher ward. Burial costs range from 1 cp for internment in Potter’s ward to 1500gp or more for Gold. The only living creatures who reside in Gray belong to the church of Kelemvor and live within the temple.
Potter’s Ward Thousands of names are engraved into
the black walls in the southeastern corner of the district.
These names indicate those people buried in mass graves
in the ward. Only people who cannot afford the 2 silver
shields fee for burial in Everyman ward end up in one of
the constantly churned mass burials here.
Everyman Ward Most people who die in Stormhelm end up in this large section of the graveyard. The sizable mausoleums flanking the entrance to the necropolis lead down into a pair of Vaults: one a half-filled (when discovered) Shoanti burial chamber the church of Kelemvor has since expanded and the other an ever-deepening angled tunnel that digs into the side of the hill and branches out to a number of ossuaries. Wealthier people are buried in plots under the grassy hillside.
Gold Ward Reserved for nobility and royalty, as well as the Commandant of the Sable Company and the Field Marshal of the Stormhelm Guard, this ward contains dozens of elaborate mausoleums and crypts of varying sizes.
Sepulcher Ward This is the smallest of Gray’s wards and holds the Grand Cathedral of Kelemvor and a small fenced yard of holy ground. Rumors speak of an extensive vault under the cathedral that acts as a reliquary and ossuary. Clerics, paladins, and highly religious laypeople frequently end up in this ward, which also reportedly houses most of the remains of Saint Alika.